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Outlast 2 game parents guide
Outlast 2 game parents guide












Part of the annoyance was that yeah, evading enemies is a perfectly adequate core mechanic, but there are two sides to that coin, Benedict Run-berbatch: running away and running to, and Outlast 2 never makes it clear where we're supposed to be running to.

outlast 2 game parents guide outlast 2 game parents guide

So everything that was supposed to scare me from that point on was just an annoyance, 'cos the game had blown its load in the torture porn and I knew the autosaves had my back. Instantly, all tension was broken I'd seen things get as bad as they were ever going to get, especially after I got traumatically todger-tackled two more times before I realized I couldn't just sprint past the enemy, but had to sort of lure them away and give them a bit of the runaround first. You want to know the precise moment Outlast 2 lost me? It was five minutes in, when I was spotted by the very first enemy before I could possibly have spotted them, whereupon they ran up and smashed me in the dick with a scythe, and then had to endure the spectacle of blood spurting from my brand-new vagina before the quickload kicked in and I was back on my feet, todger restored, barely fifty yards back. Fucking hell, it's like The Passion of the Christ: VR Edition! Again, maybe Resident Evil 7 ruined this with all that chainsaw-based overzealous manicure business, because I swear, Outlast 2 is trying to break the "horrible, inescapable torture in first-person" record. So the inevitable happens, and he's got to rescue his wife from both a Christian death cult and a Pagan death cult that appear to be at odds, but seem to find plenty of common ground when it comes to doing horrible, horrible things to Blake's gormless ass.

Outlast 2 game parents guide full#

So why did Outlast 2 feel like such a third-place trophy full of spit? Maybe we've changed maybe Resident Evil 7 broke the spell on these hidey-chasey horror games when it discovered that, hey, turns out having a gun does help! Wish I'd known that when I was in Slender Man's woods looking for me maths homework.īut anyway, you are ace cameraman Blake Something-or-other, who comes with his wife to hillbilly murderer country to cover a story, and makes the rookie error of showing up in a helicopter, which, in video game intro sequences, hold together like a Jammie Dodger in the back pocket of a pair of jogging bottoms. On the surface, the formula hasn't changed much: first-person, lost in Crazytown, lots of hiding from glowing green todgers. It also had a plot that left a lot of unanswered questions, and now the sequel, Outlast 2, is adding another fairly significant one, namely, "What the fuck happened?!" In the popular sub-genre of " first-person horror games where you have all the defensive capability of a daddy longlegs in the hand of a schoolboy with a difficult home life" (of which indie developers produce at a near-constant stream because all they need is some corridors, a lighting engine, and a soundtrack made by repeatedly sitting on the arse-end of a piano keyboard), the first Outlast was arguably the benchmark-setter, a highly disturbing haunted mansion ride through a corrupted asylum that illustrated just how terrifying a thing the human penis can be when it's bathed in night-vision green and bouncing festively back and forth as it comes at you in a poorly-maintained public lavatory.

outlast 2 game parents guide

This week, Zero Punctuation reviews Outlast 2.












Outlast 2 game parents guide